A Very Rough Draft
Well, if you head to the main page you can see a very rough idea of the Startle! It's so rough, it doesn't even have a Startle! ability in it.
I'm not what you'd call a self-starter. I can't just do, I have to know what I'm in for. The hardest part for me, on anything, but particularly when I draw, is getting going. I've found that I can draw on lined paper very quickly, but if it's a blank sheet of copy paper, I have some weird drawing paralysis.
I do a some graphic design at my current job. I make little announcements for the weekly seminars they do every Friday, and all I'm given is the title. It's a R&D facility, so I rarely understand what the title is even talking about (apart from a quick google search). Most seminars are pretty academic, but I learned early on that if I made it funny, people enjoyed it more, and I get away with a lot of stupid and strange ideas.
My point is, I had to learn to make these announcements fairly quickly. I have found that the best thing I can do is get every bit of information that I'm given (title, speaker, date, time, etc) down on a slide. Only then do I proceed to google to find a funny picture or look up what those big science-y words even mean. Just like drawing on lined paper, I'm no longer afraid of what I might, or might not create!
This reminds me alot of my creative writing classes in school. When writing a rough draft, the best thing to do is just get things down on the paper so you can see what you're working with. Only after you have something down can you start to manipulate it and make it better.
So, that's what this is. It's a simple game that I literally just followed the Godot tutorial on. This is not a real game. This is simply a canvas that I have washed and now I'm ready to start truly painting.
I'm mixed alot of metaphors, and more than likely I'm just rambling, but hopefully, if you struggle with starting like I do, this will give you an idea of how to get going. Now go out and make the roughest draft you can!
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